((Ale-soaked leaves of parchment can be found hanging in Stormwind, Ironforge and Darnassus. The untidy scrawl is somewhat hard to make out...))
Have you ever longed for a career on the High Seas? Captain Jackson Brassbuckle of the Wobbly Compass invites you to join his merry crew today! No prior experience needed, just a willing heart and all your fingers, please.
Need a large shipment transferred from one hemisphere to the other? Or do you need a comfortable escort to faraway lands? The Wobbly Compass and her crew is at your humble service. We've plenty of room for a ton and a half dry cargo, and room for a dozen passengers!
Price on negotiation. All contracts are viewed as mutable unless signed and stamped on paper, with a witness. Travel at your own risk. The Wobbly Compass crew cannot be held liable for any accidental injuries, deaths or loss of property.
Just watch that wee one. She's nippy, she is.
Captain can be found aboard the Wobbly Compass, Stormwind Harbor (Third galleon on the LEFT, folks. LEFT.), Stormwind, Elwynn.
If he's not there, poke around the taverns, you'll find him.
((OOC bit:
Wobbly Compass Crew invites YOU (or your alt/s) to join! Whether you're as fresh as a newborn babe or a seasoned hand at RP, you couldn't find a sillier bunch of hodge-podge would-be pirates around. Come get to know us, maybe even employ us! And if you need a helping hand getting into the RP world, we'll gladly lend a hand. Or hook. Or whatever.
Also, I'd like to formally reach out to the other RP guilds of BOTH factions. As a guild focused on being Privateers, I'd like to officially offer ourselves and services to you in any way we can, within our sphere.
I'd love to make strong alliances with any guilds who might benefit from a partnership with sailors.
PM me any time, or send me a letter in-game.
WCC is accepting ALL classes, specs and races. We are particularly interested in having an IC Shaman aboard, as well as a Mage (pref. Arcane). I only ask that players consider how their characters would handle being aboard a ship, and interacting with other crew members.
QED, if your character gets motion sickness, this is not the guild you want to stick them in.
Also, if you let the gnolls out of the brig, you're cleaning up after them. *eyeballs Half Pint*
>>http://wobblycompass.guildlaunch.com/<<
Fin. And Thank you!))
Have you ever longed for a career on the High Seas? Captain Jackson Brassbuckle of the Wobbly Compass invites you to join his merry crew today! No prior experience needed, just a willing heart and all your fingers, please.
Need a large shipment transferred from one hemisphere to the other? Or do you need a comfortable escort to faraway lands? The Wobbly Compass and her crew is at your humble service. We've plenty of room for a ton and a half dry cargo, and room for a dozen passengers!
Price on negotiation. All contracts are viewed as mutable unless signed and stamped on paper, with a witness. Travel at your own risk. The Wobbly Compass crew cannot be held liable for any accidental injuries, deaths or loss of property.
Just watch that wee one. She's nippy, she is.
Captain can be found aboard the Wobbly Compass, Stormwind Harbor (Third galleon on the LEFT, folks. LEFT.), Stormwind, Elwynn.
If he's not there, poke around the taverns, you'll find him.
((OOC bit:
Wobbly Compass Crew invites YOU (or your alt/s) to join! Whether you're as fresh as a newborn babe or a seasoned hand at RP, you couldn't find a sillier bunch of hodge-podge would-be pirates around. Come get to know us, maybe even employ us! And if you need a helping hand getting into the RP world, we'll gladly lend a hand. Or hook. Or whatever.
Also, I'd like to formally reach out to the other RP guilds of BOTH factions. As a guild focused on being Privateers, I'd like to officially offer ourselves and services to you in any way we can, within our sphere.
I'd love to make strong alliances with any guilds who might benefit from a partnership with sailors.
PM me any time, or send me a letter in-game.
WCC is accepting ALL classes, specs and races. We are particularly interested in having an IC Shaman aboard, as well as a Mage (pref. Arcane). I only ask that players consider how their characters would handle being aboard a ship, and interacting with other crew members.
QED, if your character gets motion sickness, this is not the guild you want to stick them in.
Also, if you let the gnolls out of the brig, you're cleaning up after them. *eyeballs Half Pint*
>>http://wobblycompass.guildlaunch.com/<<
Fin. And Thank you!))