Is there any precedence in lore for an enchanted item that possessed some form of intelligence or sentience?
Is there any support in lore for the useage of souls to enchant an item?
I feel like offering some background on how these questions developed. Pull on your boots because I'm about to get deep into some things.
I still occasionally visit the old Skyrim forums, which I'd previously been very active on since Dawnguard's release... but not so much these past couple of years. When I first posted this I was gradually regaining interest in the characters I had developed in that world and came across a thread dealing with enchanting that spoke from an rp perspective rather than from a game play view. It made me sit back and think about it in a completely different light.
For those that aren't aware, Enchanting within the Elder Scrolls universe (I assume, I've only been involved since Oblivion) utilizes souls captured within soul gems. Each gem is graded upon the quality of soul captured, which is determined by -which- soul is captured. White souls are considered anything within the 'beast/monster' realm. Black souls have only one grade and are considered the most powerful, but are only obtained from 'people' regardless of race. Its an interesting game play mechanic but also became a fascinating lore/rp dynamic for me to consider.
Needless to say I ran with some concepts and determined that specific weapons my character had created possessed varying levels of sentience since they were all created with the use of black souls. Immediately that character's overall story became much more interesting as she now essentially had these other personalities with whom she had to interact who could also have a degree of influence over her story.
Several days before I posted this I sat back and began to apply this new point of view to my warcraft characters. Obviously Elder Scrolls mythos does not mix with WoW's. Most enchanted items in WoW are created without the use of actual souls...making them (obviously) soul-less objects. Tools and nothing more. It's almost as if the enchanter were writing or rewriting a computer program to create a specific tool or tool set. These enchanted items just 'do' what they've been programmed to do. Most are fairly simple but their programming can become quite complex as the skill of the enchanter grows, but just about all of these share a same quality. They can not act for themselves in any capacity and so require a 'wielder's input' so to speak.
However, there are a few items within WoW which were created using an actual soul or group of souls depending on the item in question. There are also items which possess no actual soul but behave with some degree of lesser sentience due to the unique skills of the enchanter. Its these items that now fascinate me the most. I'd very much like to do for a few of my wow characters what I did with my Skyrim character and work in one or more enchanted items that either possess a particular soul and is therefore sentient to some degree, or was created to possess a simple form of sentience...which led to my two original questions.
It's a fun idea I've been rolling around for some time now but I'd hate to go through all the work of writing it into a character's story only to discover that I'd committed a cardinal rp sin by doing something that by rights my character(s) shouldn't be able to do.
So that's pretty much it. :)