The Dossier

20 Gnome Mage
90
Name: Fizbin Frazzbolt

Age: Unknown

Family: Unknown

Occupation: Alchemist and part-time mage.

Brief History of Activity:

Frazzbolt was found in Gnomeregan shortly after High Tinker Mekkatorque moved his Gnomes to the camp outside. The advance scout teams found him riding piggyback on the shoulders of a mounted leper Gnome crazily squealing with glee and pouring chemicals on the Leper Gnome's head. After being rescued by S.A.F.E operatives they questioned him as to how he survived the radiation and did not turn into a Leper Gnome. Fizbin replied, "I drank some green stuff, it tingled, glowed a whole bunch, then tried to make new friends!" Fizbin doesn't remember anything about his family, friends or past before Gnomeregan was flooded with radiation.

It's a miracle he survived (mostly) sane. The cause of amnesia is believed to be massive radiation doses to his brain, giving him a strange obsession with Alchemy and explosives, as well as periodic cravings for bizarre foods.

Because he has no past friends to socialize with, he is overly friendly to all, even if they intimidate him. His talent for magic is not spectacular, he prefers to avoid violence, but will use his spells for self defense. He prefers to spend time in the company of others and mixing new and exciting potions and concoctions from the most bizarre of ingredients including toenails, rabbit earwax, bits of critters, and people's hair. He's harmless to everyone except himself, due to his love of using himself as a test subject for new mixtures of Alchemy.

While considered a "Part-time mage" Frazzbolt is rarely seen without his favorite elemental, Spritzer in close proximity. The elemental seems to retain minimal intelligence.
According to Frazzbolt, Spritzer's activities are thus:
A)Bathing (and sometimes accidentally drowning) small furry critters.
B)Being used as a storage device by Frazzbolt.
C)Being used as a portable water fountain by Frazzbolt
D)Being used as a portable bath by Frazzbolt
E)Being used as a portable fire extinguisher by Frazzbolt (for failed experiments)

Most recent incidents involving Alchemy are as follows.
A) Giving his mustache a life of it's own.
B) causing his mustache to develop a depressed, homicidal nature.
C)Melting his mustache off and starting a new one
D)Accidentally gluing himself to the floor, forgetting the anti-adhesive at home.
E) Taking a Death Knight's hair and creating a "Hair Knight" instead of a cure for baldness.
F) Has given his own hair a life of it's own for personal reasons. (It contains the common sense he lacks)

Side Note: Do not be alarmed should Frazz's hair and the gnome in question argue, the hair generally wins. Most often by slapping the hyperactive gnome with some sense.

Has developed a strange affection towards Gentyl D'Amond, for reasons uknown. (Speculative ideas: Her hair, her Holy Order, her known acceptance of Gnomes)

Personality:

He's lovable to a fault, and will always help his friends with a smile and perhaps a suspiciously smoking vial of some strange brew. Hugs are his way of saying hello, goodbye, and "Please by the Light, save me from the angry Draenei woman"

Threat Assessment: None. Save to himself.

Recommendation
: Always decline if he asks you for "Ingredients"
Edited by Frazzbolt on 8/29/2011 12:17 PM PDT
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100 Gnome Mage
3585
NAME: Iecia

FAMILY HISTORY:
Family history doesn't apply in the usual sense here.

According to recently unearthed Titan records, this "person" is the result of a debate among Titan artificers as to whether a mechanism could be imbued with a sense of ethics, and the possibility that this would result in an increased operational efficiency.

Pulling a standard cleaning unit off the production line and installing "ethical modules" into its processing core, they created the Industria Efficiens Castus Intelligens Artificium (I.E.C.I.A.). Our best guess for the translation of this phrase is "Smart Dust Mop".
(It has also been suggested that the name may merely be a Titanic pun, as "Industria" is best translated as the knightly virtue of "Diligence". [1])

Hooking it into the auto-learn-and-repair system, they set it to cleaning up around the laboratory and went back to doing whatever Titans do. Probably creating yet another race.
(Q: Why did the Titan cross the road? A: To create a race on the other side.)

ACTIVITY BRIEF:
Several years ago, she was discovered by an Alliance expedition that was investigating Titan ruins somewhere.
(Note: Somewhere? Can't we do better than that? We need to get hold of the records of that expedition. It is vitally important that we examine the area where she was found.)
Seemingly unaware that she had been cursed to flesh long before, she was still going about her cleaning duties, beeping happily to herself. To be fair, those were the cleanest ruins anyone had ever seen.

When an attempt was made to take her into custody for questioning, she became frantic and attacked the expedition with a turbo-charged industrial buffer. Possibly a Buff-O-Matic 9000. A panicky human mage reflexively fired off an arcane blast that blew her into little twitching gnome bits.
As the expedition members were debating over who would clean up this mess, there was a shimmer in the air and the pieces reassembled themselves back into the gnome. After a moment of disorientation, she picked up the buffer and resumed cleaning. The mage shrieked and fired off another shot with no effect, then a second which once again reduced her to little bitty pieces.

This went on for several interations, each time requiring more blasts to put her down. Humans may not be the smartest race, but the expedition commander began to see a pattern and stepped in front of the gnome the next time she got herself back together, telling her of a wonderous place many times dirtier than this, that demanded her immediate attention.
The gnomette fixed her gaze on the commander with wide hungry eyes, advancing slowly towards him. Not daring to lose her attention, he moved back keeping his distance, ordering the mage to open a portal to the Stormwind mage tower. As soon as he felt the tingle of the portal forming behind him, he stepped deftly aside, allowing the gnome to pass through.

The mage was informed that she was his problem now, and also that it would be a good idea to follow after her. [2]

Several years spent soaking up magic, while maintaining the tower, qualified the gnome for a position as a mage in the Pia Presidium, where she remains to this day.

THREAT ASSESSMENT:
So far as we can tell, she can be killed as easily as any other gnome mage with similar talents. However we would advise against it, as she will only learn from the experience and be harder to kill in her next revision. Until we can find and disable the Titan apparatus that supports her, avoidance is strongly suggested.


[1] https://secure.wikimedia.org/wikipedia/en/wiki/Seven_virtues

[2] http://piapresidium.guildportal.com/Guild.aspx?GuildID=42579&ForumID=231025&TabID=375801&TopicID=3440358
Edited by Iecia on 5/10/2011 11:07 AM PDT
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100 Human Paladin
11395
And this is why Iecia is often found rearranging her toes in various orders.
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58 Undead Death Knight
120
Name: Nyssha Swiftblade

Age: 19 (at death)

Family: Unknown

Activity Brief: An ex-Defias assassin who was saved from the block and hired as a bodyguard by the paladin Saavedro of Stratholme, Nyssha was ambushed and murdered in the Ghostlands while tracking down a Blood Knight Master. Her decapitated body was later buried with her head in a cemetery outside Shattrath at Saavedro's behest, but the body was stolen at some point during the war against the Lich King by Scourge agents, for reasons unknown; some speculate that the desperate act was caused by the increasing gains of the Ashen Verdict in Icecrown Citadel.

Nyssha's maggot-eaten, putrified corpse was reassembled and reanimated, but she was not the Lich King's thrall for long; his death at the Frozen Throne left her listless, wandering the frozen wastes until she was captured by a Forsaken general named Varan Metheius outside Venomspite in Dragonblight. A former Scourge death knight himself, Metheius took Nyssha under his wing and trained her, introducing her to the Forsaken. Nyssha became Metheius' chief bodyguard, but largely acts independently while the General is in Lordaeron.

Threat Assessment: Her death, her corruption and her eventual adoption of the death knight's arts under Metheius' direction have left her largely aloof to the happenings of the world, and any potential threat to her own body. The only emotion she has ever shown is pleasure in the slaughter. In short, this girl is nuts - a psychotic killing machine. Be wary!
Edited by Nyssha on 5/13/2011 1:38 PM PDT
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31 Gnome Warrior
190
.
Edited by Gnellia on 5/22/2011 4:46 PM PDT
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Name: Galahn Tinhelm

Age: 58

Family: Oretiller homestead, Helga Tinhelm (mother), Finneas Tinhelm (Father). Siblings: Miranda (elder sister), Garrick (second brother), Margarita (second sister), Finneas Jr. (youngest brother), Zackariah (youngest brother)

Activity Brief: Taken into Ironforge during the prolonged Orcish siege. Fined several times in his youth for "upgrading" firearms owned by the Kingdom. Registered for Rifleman training at the youngest required age; leaves Ironforge after two years of training.
Reappears in Ashenvale, placing moderately in local archery contests. He shows an interest in nature, and is recruited by the Cenarion Circle and holds a position as an administrative assistant in Nighthaven. Galahn gets transferred to Cenarion Hold in southern Kalimdor. He earns recognition for undisclosed service at Cenarion Hold; it is assumed for defending the Hold during the many Silithid incursions there.

The Cenarion Circle promotes him to a field agent after the Dark Portal is reopened and he is assigned to the Cenarion Expedition, performing well in the fight against the Naga. He also spent time among the Draenei and studied their ruins at length, cataloging artifacts with the Ceanrion Expedition. He is seen all over Outland, aiding the many-faceted factions of the Alliance, Cenarion Circle and the Draenei.

He is eagerly picked up by the Explorer's League in time to mount a significant expedition to Northrend along side the Valiance Expedition. Due to his time on Kalimdor with the Cenarion Circle, his knowledge of Kaldorei history quickly sees him assigned to areas with Elven ruins, and frequently operated out of the neutral level of the Wyrmcrest Temple, where he spent time asking questions of the dragons there.

See Appendix for activities with the Explorer's League.

During the Icecrown Offensive, Galahn took part in the Argent Tournament and performed the role of a scout. For exemplary and effective service, he was awarded the title of Argent Crusader. After the fall of Arthas Menethil, the Explorer's League recalled Galahn back to Valiance Keep to award him the title of Professor of Kaldorei History before allowing him inactive status.

In brief years prior to the Cataclysm, Galahn registers the Phlogiston Brotherhood with the city of Dalaran as a mastercraft guild. He currently runs his guild out of Stormwind and Dalaran via the Rune of Communication. He uses a goggle interface with his hearthstone due to a head injury during his time at Cenarion Hold.

Threat Assessment: Moderate. Implied relationship with one or more dragonflights based on observations at Wyrmcrest Temple and documented reports on drakes visiting Galahn at archeological dig sites. Grand Master Engineer and marksman. Has been seen with Allies of Nature (spirit beasts). However, seems disinterested in activities outside his fields of interest.
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100 Human Paladin
11395
((I'll try to get my characters on here soon.))
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100 Night Elf Death Knight
15080
Name: Artimus Devaneaux

Age: 53 (at death)

Family: Of Artimus' family, only his son Kieran is still among the living, married with five children. Because Artimus is a death knight, however, Kieran shuns his father and allows his family no contact with him.

Activity Brief: Artimus' family was of minor Lordaeronian nobility, a vassal House of the Barovs of Caer Darrow. From what little he has revealed of his past, Artimus was trained as a rogue; the enduring traits of that training are his silent movements and his skill with paired blades. After the fall of Lordaeron, he served in the Scarlet Crusade, training new recruits and taking them to the Scarlet Monastery for further instruction, until he was ambushed and left for dead along the side of the road near the Bulwark between the Tirisfal Glades and the Western Plaguelands. He was found by the paladin Saavedro of Stratholme and taken to Northshire Abbey far to the south, near Stormwind, to recuperate.

Dealing with the truth behind the Scarlet Crusade and feeling left out of the ongoing war in Outland, Artimus completely snapped, and attempted to pursue Saavedro to Northrend. This ill-advised trip resulted in his death, speared through the stomach and pierced through the heart by the gigantic claw of a mighty crypt lord. Brought to Acherus, the Ebon Hold, shortly before it came to Lordaeron, Artimus was raised in the service of the Lich King and fought for the Scourge until Light's Hope Chapel, after which time he became a Knight of the Ebon Blade. He eventually fought in the war for Northrend, right up to its conclusion in Icecrown Citadel.

Today, Artimus normally remains in the halls of Acherus, but has often been seen visiting Stormwind on several occasions. Though he still wears the colors of the Ebon Blade, he is in search of a new brotherhood, a new purpose to guide him in the days after the death of the Lich King.

Threat Assessment: Moderate. Artimus is a reasonably formidable opponent, trained from a relatively early age in weapons; though he favors swords, he has also trained with maces and axes, and has wielded spears when available as well. He is able to fight with a pair of weapons or a two-hander with equal measure. He has also mastered the darker aspects of his seemingly-evil calling, able to raise undead minions for longer periods when necessary. He regularly changes between the three schools of death knight magic - blood, frost and unholy - as is required. In battle, he often favors using the diseases that come naturally to his calling, or the powerful frost magics of Northrend that sustain his kind.

The major drawback to this is that he has a tendency towards recklessness, and can often be overcome with the battle-lust almost at the expense of himself. He will say this is a common issue with many death knights, as it's one of the symptoms of their curse, but it is also a major weakness that can be exploited to an opponent's gain.
Edited by Devaneaux on 7/4/2011 1:31 PM PDT
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93 Human Death Knight
11295
Name: Timber? Veilason
Known Alias: Slithengar

Age: Unknown

Family: Miranda Veilason (Died during labor with Slithengar). Thomas Veilason (Deceased, suicide). Klent Veilason (Deceased. Former Death Knight, killed by Slithengar). Mirria Veilason (Deceased, drowned / ship wreck off the coast of booty bay.) Gorboro Veilason (adopted brother / dreanei) alive but living in Outland to escape the misery on Azeroth.

Activity Brief: Stationed in Hellfire Peninsula guard duty. Possibly demon possessed. Killed and transformed into a death knight alongside his brother Klent, after a year Klent was killed by his brother Slithengar as per request. Seems conflicted, may be paranoid. Carries an onyx ring which may hold a demon.

-----No Longer a Character of Interest----

Threat Assessment: Low danger. Paranoid / Demon conflicted. Very patient and caring on the inside. On the outside he is a misanthrope and apathetic. Follows the path of Frost which reflects on his personality and his social anxiety.

Miscellaneous: Drinks Fel Blood (reason unknown), alcoholic.
Edited by Slithengar on 7/4/2011 3:22 PM PDT
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85 Draenei Death Knight
3640
Name:
Cyrus Sagewind

Physical Description:
Average height for a Draenei male, but his muscle mass shows he's extremely focussed on maintaining a battle-worthy physique. It more than rivals that of a full-grown orc. He's recently been wearing a blindfold outside and inside, when bright light is present. He doesn't appear to be blind, but seems almost pained by anything brighter than a torch.

Family:
One, obviously not blood-related brother, Narnicka Stoneheardt. Not much other intel is available about family, as he seemingly appeared in Stormwind some time ago and very rarely speaks of family. The Horde symbol branded on the back of his neck and his current last name seem to indicate he may have originated in the Horde, in most likely another physical form.

Activity Brief:
He's nearly always in the company of one Ciellia Oakensong, a night elf druidess he's quite fond of. Both are part of the Lluchduu Ocheliad, in which Cyrus has the rank of "Captain." This promotion immediately followed his attacks on the Barrens with other Ocheliad forces, so it's safe to assume he's the head of the aggressive actions in Kalimdor as of late.

He frequents Stormwind's "Blue Recluse", owned by one Zaium Duskmyre, another Ocheliad member.

Threat Assessment:
This individual is abrasive in nature and quick to respond when challenged. Subtelty isn't a word he seems to comprehend, as he's never been known to use such tactics in battle *or* what social gatherings he does attend. He should be considered extremely dangerous, both because of his own abilities and the abilities of the Ocheliad.
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100 Human Paladin
11395
Name: Gentyl Marie D'Amond also known as Gen.

Family: Mother and father both alive. One aunt who is a captain in the horse guard. No siblings.

Activity Brief: Raised on a farm in Elwynn. Her mother specializes in perfumes, fine lotions and soaps. Gentyl is an expert horsewoman, as are most of her people. She also has a strong attraction to scented oils, lotions and soaps, probably based on her early training with her mother in the art.

She refused the healing path her parents wished for her and pursued a career with the paladins to follow in her aunt's footsteps.

In her early years she had a running series of encounters with a practioner of the dark arts who sought to convert her. One such experiment left her with crippling nightmares, which led her to drinking in excess to escape them.

The church assigned her to a remote abbey after falling into disfavor with the bishop following an incident with explosions and a spell to make her more susceptible to men. While at the abbey, the spell wore off, but she continued experimenting with explosives. One experiment to protect the Holy Mother's prize flock of sheep resulted, instead, in the ram being blown up when he attempted to mount one of the explosive sheep Gentyl had set to guard the herd.

At the next abbey, she accidentally blew up two buildings and several trees.

Subject seems to be inordinately fond of gnomes. One such encounter led her to form a friendship with Glippin. Glippin is suspected of being behind the famed Playgoblin issue featuring Gentyl. It is unknown why the issue is so popular since the body in the photos is obviously a night elf woman.

She was reassigned to the third abbey shortly thereafter. It is here that she met General Tarchan's wife and made a vow to the dying woman to find the prison encampment where the Incorruptibles were being held. Gentyl struck out with Glippin and was captured. It was at this camp she developed a hatred for kneeling to anyone due to torturous events. Glippin escaped the capture and led reinforcements back to the camp where the prisoners fought back to win their freedom.

With the leaders of the Incorruptibles mostly killed or seriously injured at the camp, the Holy Mother leader of the order chose Gentyl to assume leadership of the order the Pia Presidium or the Holy Guards as the Incorruptibles are also known.

D'Amond seldom drinks to excess now, but is known to drink cherry grog with her horse Traveler when she puzzles out problems. At those time, both drink more than they should.

D'Amond fell in love with Azurio when she was standing watch over him following his arrest. They planned to marry when the war was over, but Azurio never returned.

Threat assessment: D'Amond has an uncanny knack for drawing people together in a cause. It is this gift which drew Souleater's attention. He believes she may rally the alliance to fight in times of duress. She seems less drawn to politics and says she has no interest in leading anyone other than the Guards since her absence to move the remnants of the original Incorruptibles to Sanctuary.

Her biggest threat seems to be chaos. It's undetermined whether she attracts it, as she does gnomes, or creates it. Either way, chaos seems to follow in her wake.
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100 Worgen Death Knight
10235
Name: Gondorin Ragefang

Age: Records recovered from the ruins of Gilneas place Gondorin's birth approximately 22 years prior to the Second War, putting his present age at approximately 47.

Family: One wife, one daughter, two sons, all dead.

Activity Brief: Gondorin Ragefang was apprenticed to a Gilnean apothecary named Lucius Bendermore at age 12. He studied under Professor Bendermore for 8 years before starting his own business on the western edge of Greymane City, opposite his teacher to avoid clashing business interests. During the Second War, Gondorin's Panaceas (so named to match his wry sense of humor, it's presumed) served Gilnean troops who were committed to Alliance endeavors in the area. When word had reached Gondorin that King Greymane had withdrawn his support from the Alliance and was planning the erection of a wall to separate Gilneas from the conflicts of the outside world, Gondorin made the choice to leave Gilneas and seek his fortunes in the outside world.

He wound up with an expedition to Northrend, where after some weeks of travel he settled in the Grizzly Hills. He continued to ply his trade there, supporting the local woodsmen with his potions and poultices. At some point shortly after the Alliance and Horde forces had gone to Northrend to deal with the threats from Icecrown Citadel, a late-night attack of worgen resulted in the ravaging of Gondorin's village. Surprisingly, his wife and children survived the assault, but Gondorin was infected with the worgen curse during the fighting. He was slain by night guards shortly after his first transformation, and at his wife's insistence, was taken to the only family crypts known, belonging to distant relations from Lordaeron near the present-day Light's Hope Chapel.

This resulted in his undoing, as he was resurrected by the powers from Acherus shortly after its arrival, and pressed into service as one of the Scourge's Death Knights. He was only a part of the Scourge for a short time, during which he made a journey to Grizzly Hills to slay his family, presumably at the urging of the Lich King. He's known to express deep, though not crippling, regret over this action. He participated in the rebellion against the Lich King which formed the Knights of the Ebon Blade, and participated in the final assault on Icecrown Citadel, though it is unknown if he was part of the band of heroes who slew the Lich King.

Since that time, Gondorin has returned to life in the Alliance. Shortly after the sacking of Gilneas by Forsaken forces, Gondorin learned of the Druidic techniques that allowed a proper balance between his bestial and human sides, and was delighted to go to Moonglade, where he was taught these techniques.

Out of sensitivity to the human concerns over his bestial nature, Gondorin, when in Stormwind or other human settlements, most often takes his human form. When out in the field, or when visiting night elven settlements or other areas more friendly to his nature, he relaxes into his worgen form. He's known to be jovial, if focused, and eager to assist both Death Knights from the Ebon Blade and his own worgen brethren in assimilating into life after their previously-violent circumstances. He's swift to deal death to those who become a threat to peaceful Alliance citizens, and is well-versed in deceptive techniques some might use to get closer to victims by masquerading as those seeking redemption and correction.

Shortly after Acherus recalled the original Coordinator of the Reclamation, Brynnara Matheredor, for "re-education", Gondorin was directed to take over the post. He's currently realigning the group's goals and techniques.
Edited by Brynnara on 7/15/2011 1:33 PM PDT
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100 Worgen Death Knight
10235
Threat Assessment: Gondorin has settled into the violence of his dual nature as a worgen and Death Knight quite easily, and seems well in control of both. He's been observed as a whirling dervish of violence in combat, but he remains focused, and is a dangerous combatant. Catching him unawares, while highly difficult (particularly when in his worgen form, as his sense of smell is heightened, making it more difficult to sneak up on him), seems the most direct method of neutralizing any threat he may present.

He's idealistic, and can possibly be manipulated into dangerous circumstances if he believes he's working to help the oppressed. The psychological roots of this heroism complex of his haven't been fully analyzed.

As with all Death Knights, it would seem overwhelming, immediate and lethal force is the most "reliable" method of neutralizing him.
Edited by Brynnara on 7/15/2011 1:36 PM PDT
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NAME: Full name unknown.

KNOWN ALIAS: Sathrasa

FAMILY: Original family unknown, foster family found. Foster Family included: Karen Lightheart, Daelus Lightheart, Joren Lightheart, Maria Lightheart.

ACTIVITY BRIEF: A reclusive woman before and after her curse, Sathrasa was a woman we came upon in Gilneas, before the wall was sealed. Questioning of the locals has proven to be very useless, as the neighbours of the Lightheart family knew very little of where this third child came from. They each give the same story; only a few years before the Greymane Wall was built, a woman cloaked in dark black robes and hood strode to the Lightheart home, holding a newborn babe in her arms. The woman handed the child to the Lightheart family, and told them that if they did not take care of the child, she would slaughter them. The family reluctantly took the child, whose name we have been unable to find.

Sathrasa, as she is now called, spent fourteen years within the Lightheart home. From all the information we easily gleaned from the neighbourhood, they treated her like a demonspawn girl. She was given very little attention, care or thought during her stay with the foster family, and most people in the city knew her as "The Third Child" or simply "Third". It was common for Sathrasa to be found away from the home, hiding near a tree or a stairwell, perhaps behind the home of another guardian. She was always forcefully returned to the home when they found her.

Sathrasa's skill in acrobatics began to show itself at age nine, when her foster father, Daelus Lightheart, threw her down the stairs for refusing to obey a task he gave her (said task being to build her own bed). Sathrasa, having been thrown down these steps almost twice a week ever since she was six, began to react quicker and was able to catch herself before sustaining serious injury. Over the course of the next five years, Sathrasa taught herself how to move and how to run, to avoid being harmed and to right herself when she was. She had no weapon training or expertise in any professions during this time.

Reports of where she went after the age of fourteen are minute at best, but a tale from a druidess cleared up a blank in the dossier; six months after Sathrasa reached the age of fourteen, she reached the breaking point within the family. Taking one of the kitchen knives, she quickly and ruthlessly killed all four of her family members, starting with her brother (Joren Lightheart), followed by her sister (Maria Lightheart), her father (Daelus Lightheart) and her mother (Karen Lightheart). When each were dead, she cut her own arms to bleed herself in an attempt to make the attack seem the work of another. She was then found by Gilnean authorities when the patrol heard cries for help comming from the Lightheart house.

Sathrasa vanishes from the Gilnean census, but not from its criminal records. From ages fourteen to twenty four, she began a crime spree around the city, engaging in any and every illegal (and occasionally legal) act that would earn her quick coin. This ranged from murder, arson, theft, kidnapping, and other illicit activities. She earned a reputation as a hated criminal and yet a very reliable murderer. To keep herself in good home, she would organize a meeting with a rather unknown man, complete his task, then kill him and forge the will to inlcude his property and coin for her. She lived well until the guard caught up with her, throwing the woman into the cells.

When the Worgen invaded Gilneas, she was released from the cells to help fight for Gilneas. Instead, she attempted to escape from the city and flee to the gate. This resulted in her undoing, as Sathrasa was found and bitten by one of the worgen. Able to flee from the cursed creature, she slowly deformed and became one of the wolfish creatures. She later found her way into the night elven grove at Gilneas, where she was freed of her feral tendancies. She took the alias "Sathrasa" upon herself to remain hidden from the world.

Since then, she has taken up refuge in Stormwind, currently a black guard of the Ocheliad. She also works as a peddler for expertly crafted gems and spellgems in the city, as well as the occasional odd job. She is no longer a blade for hire.

THREAT ASSESEMENT: She is armed with at least two weapons at all times, as well as a shuriken hidden inside her chest armor. She will usually have two blades and a bow with her, occasionally an extra set of swords strapped to her back when required. She has also been seen using a spear, rifle, and most importantly, her spellgems. Littering her armor are gems of various colours, hues and designs, each of them infused with magic or able to absorb magic. They are somewhat limited in flexibility, but she is very skilled in using them as weapons. Caution is reccomended.
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Name: Kaidellie

Age: 27

Family History: Unknown, but will find out as more information becomes available.

Activity Brief: Not much is known about this mage as she has just moved from. Her home in Dalaran to Stormwind so she can continue her education in the magical arts of the arcane. All though some may question this type of move as Dalaran is home to the Kirin Tor. And if she had stayed, Kaidellie would have been on the fast trike with her studies. But in the one bit of information gather at this time, she was known to tell others that her mother always told her that "Sometimes is fastest way to learn anything is not always the best." And with that in mind as soon as Kaidellie was able to leave. She moved to Stormwind and has never looked back.

Threat Assessment: Poor. As of right now she is just a beginner. But will get better as all mages do as she gets deeper in her studies.
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39 Draenei Priest
0
Name: Alyxanna Ustvolskaya

Age: Unknown

Family History: Little is known of her family history other than her parents were priest healers of some note and that she has at the very least two sisters. Alyxanna apparently has little interest in following in her parent's foosteps pursuing the healing arts preferring to research and train in aspects of the priesthood consigned to the shadows.

Activity Brief: Alyxanna has only recently come to our attention so there is little history to know as of yet and her intentions can only be surmised from her current pursuits.

Following completion of her training at Azuremyst where she became something of a legend among the Stillpine tribe, she was assigned to duty at Bloodwatch on Bloodmyst Isle. Observers have noted that she seems to be quiet, efficient and has been moving through the ranks there with few if any obstacles to her progress. She is in daily communication with all of the Vindicators there and was recently seen at the Exodar consulting with Prophet Valen himself. The Draenei leadership has seemingly invested in her success and she is apparently determined to not disappoint.

As to her personal habits, she has based herself at the Exodar for unknown reasons. The assumption is that she is availing herself of travel opportunities during her downtime, visiting the Eastern Kingdoms for reasons yet unknown. A much more disturbing observation is her enthusiasm for depopulating entire acres of all threatening fauna in pursuit of simple herbs. This is a tendency that bears watching. At the very least we can state that the bears of Bloodmyst should be watching since a quick and painful death is close at hand if one were to inadvertently or otherwise wander into range. Given the excess population of said bears this can be seen as a good thing but our suspicions grow that she truly enjoys standing off at a distance and indulging in mayhem.

The last thing to note is that she has recently associated herself with Gondorin Ragefang and The Reclamation. Historically, it IS known that, apart from family, the Ustvolskaya sisters have been loners for the most part so this is something of a departure from past practice.

Threat Assessment: Too soon to tell for a certainty. For her future opponents the signs are not good. She is apparently ruthless in the service of her desires (see above anecdote relating to herbs), relentlessly pursuing her training and has powerful professional and personal allies. At present she is a potentially dangerous individual who will likely only grow more so in the future.

Status: Watch, preferably at more than 40 yards distance.
Edited by Alyxanna on 7/17/2011 12:17 PM PDT
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55 Worgen Death Knight
90
Name: Edias Turnholt
Age: 34 (before death)

Family History: Edias is an only child of master butler Suthrim Turnholt and Catherine Turnholt. The Turnholts are a small notable family that has served Stormwind's House of Nobles for generations. Suthrim Turnholt is currently deceased in a tragic "teapot" accident. Catherine Turnholt remarried. Current status unknown.

Activity Brief: Roughly 9 years ago, the Stormwind House of Nobles sent a small envoy to Darkshire to assess the situation to contain the believed "small" worgen threat. Edias was part of the envoy, as butler and assistant to a lesser known cousin of Count Erlgadin. Before the envoy arrived, it seems they were ambushed by Nightbane worgen and the envoy was lost.

No information was found until 3 years after the disappearance of the envoy. A patrol of Stormwind guards delivering supplies to Darkshire were attacked by worgen. Wounding several, they dragged them to the Stockades. One of these mindless beasts was Edias Turnholt. Shackled and furious, the worgen were barely containable in the prison. The Alliance High Command decided that they were too dangerous to keep in the city, and could serve a purpose elsewhere.

Caged and sent aboard ships bound for Northrend, Edias remained savage and vicious, and more wolfhound than man. Once in Northrend, the worgen's purpose was clear. To be a "disposable" berserker on the undead inflicting massive damage then die. The alliance simply let the captured worgen pack loose on the Scourge. Records indicate the pack was highly successful due to no understanding of fear, and the worgen’s natural resistance the plague (to a degree).

The Scourge eventually surrounded and slew Edias and the other worgen, but only after the pack had reached the borders of Icecrown. Lord Thorval, a powerful Death Knight raised Edias and the others into service of the Lich King. The Scourge's powerful Necromantic magics seemingly forced the beast within Edias down, allowing the man within to regain control. Edias has since become mentally stable and has been observed to have reverted to his former human personality (numerous reports stolen from Acherus confirm this).

Edias seems to recall his life as a butler and bodyguard and wishes to find a new master to serve, because to a Turnholt, "To serve is life, and our lives are to serve". Cursed with the strength of the Worgen, and filled with the unholy power of undeath. Edias still retains a loyal, subservient demeanor.

Threat Assessment: Unknown, the Turnholt family's rigorous, and somewhat insane butler and bodyguard training program is a closely guarded family secret. It can be safely stated however, that the standard training of any Knight of the Ebon Blade is present in Edias, making him a fearsome, but not insurmountable opponent.

Status: Searching for a master, minimal risk.
Edited by Edias on 8/29/2011 10:57 AM PDT
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90 Worgen Druid
4600
NAME: Finnaeus Peverley

KNOWN ALIAS: Finn

AGE: Mid-forties.

FAMILY: Eldest son of Thaddeus and Lynn Peverley, both deceased. Brother to Aloyseus, status unconfirmed. Husband to Claire and father to Lydia, both confirmed deceased.

ACTIVITY BRIEF: Finnaeus grew up with a natural affinity for plants and farming, evidence of his later druidic talent. He tended to the Peverley farms until he came of age, where his father pressed both him and his brother into military service. Both were sent to fight alongside the Alliance in the Second War.

Upon the defeat of the Horde, Finnaeus returned to Gilneas and took up the role of primary caretaker of the Peverley lands. There he led a financially stable life, married his only love Claire, and had a daughter Lydia. Finnaeus trained with the Druids of the Harvest in order to maximize his talents at cultivation and restoration, allowing the family lands to flourish. There is no official documentation detailing the circumstances of the deaths of father Thaddeus, wife Claire, or daughter Lydia, though they occured during the initial breakout of the Worgen curse, well before a cure for the condition was developed. The official story given to the population by Finnaeus was that they succumbed to illness. However, he was visited several times by Gilnean officials and even quested by Lord Godfrey himself, which lends credence to suspicion that he may have had a hand in their demise.

Finnaeus received the bite during the fevered pitch of the Worgen infestation in Gilneas, shortly before the Forsaken launched their incursion. Upon receiving the "cure", Finnaeus put himself in the hands of the Night Elves, both to repay his debt for their aid in saving his people, and to train in the druidic arts. He fought alongside the Night Elves from Darkshore to Feralas, becoming efficient and deadly in the feral arts, as well as his already considerable talents in healing and restoration. After fighting alongside the Night Elves for some time, he retired to Northrend for motives unclear. His movements in this time are erratic with no discernable pattern.

He has since returned from this period, apparently due to the influence of one Gentyl D'Amond. He has since joined the Pia Presidium and has been a dutiful addition to the Guard.

THREAT ASSESEMENT: Though naturally a man who strives for peace and is normally even tempered, Finnaeus can be a deadly force when compelled to protect those he cares about, as ordered by his commanding officers. He is adept at combat as a feral druid, as well as a potent practioner of the restorative arts.
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85 Troll Death Knight
4065
NAME(S): Zul'kinax; Brewmaster for the Spoils of War sect of the forward assault team. Answers to Lich Slayer.

FAMILY HISTORY: N/A; Undercity carbon tests predict life ending prior to the reopening of the Dark Portal.

ACTIVITY BRIEF: Severe decline. Prior to the Shattering was involved with the assault on the Frozen Throne, disappearing once Sindragosa's chamber was breached. Returned and played a minor effort in quelling the elements by handing out "cure's all" elixirs to wounded civilians. Returned to duty and began meticulous work as a potion depository for the S.o.W and taking a backseat in the assault group, finally being retired to overseeing cauldron creations.

Has recently been assisting in the Molten Front but seems to leave no tracks in his wake when he departs. Scarce information involving something called "Farewell the Darkness", currently investigating.


THREAT ASSESSMENT: Lacks any skill parallel to that which he previously had. Minimal threat until Quel'delar is retrived. Continue to exercise caution.
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