After engaging another player or group of players in open-world combat:
Which of these things would you respect and appreciate more?
A player that approaches you and then emotes, “/salute” – (or perhaps in the martial arts theme of Pandaria, “/bow”)... or a player that emotes “/spit”?
A player that “T-bags” another player… or a player that stands back and allows an opponent to rez, eat and drink, and re-buff before engaging them again?
While it is difficult to communicate cross-faction, there are certain indicators that players can convey in regards to combat. A sitting player is not a combatant, for example. A newly rezzed player that is obviously eating and re-buffing is not yet returned to combat. Once the buffs are applied, of course they are fair-game.
Flagged players that are observers can indicate that they are not engaging by sitting on a nearby fence or object, by grouping together in a neutral area near the fighting and not making any offensive moves. In this way, players can take turns engaging and have a break without concern for coming back from getting a cup of coffee to find their toon dead. Players jumping around and actively getting near the fighting should be considered active combatants; observers can easily avoid doing this.
If we work out some universal practices in these regards, it is entirely possible to create an environment more conducive to fair-play and a better experience for all.
While I cannot guarantee the actions of every Zen member, I can assure you that our officers do indeed strive to promote fair-play and good times in the aspect of open-world PvP.
Being a poor sport in the guild Zen can result in a demotion, a reprimand, or even removal from our guild. Players caught T-bagging opponents, or /spit emoting any other players runs a risk of removal. This is standard guild policy.
I hope these posts have been helpful and a positive influence on our realm’s play experience for all.
Thank you,
- Penelopae, Zen Leader
Which of these things would you respect and appreciate more?
A player that approaches you and then emotes, “/salute” – (or perhaps in the martial arts theme of Pandaria, “/bow”)... or a player that emotes “/spit”?
A player that “T-bags” another player… or a player that stands back and allows an opponent to rez, eat and drink, and re-buff before engaging them again?
While it is difficult to communicate cross-faction, there are certain indicators that players can convey in regards to combat. A sitting player is not a combatant, for example. A newly rezzed player that is obviously eating and re-buffing is not yet returned to combat. Once the buffs are applied, of course they are fair-game.
Flagged players that are observers can indicate that they are not engaging by sitting on a nearby fence or object, by grouping together in a neutral area near the fighting and not making any offensive moves. In this way, players can take turns engaging and have a break without concern for coming back from getting a cup of coffee to find their toon dead. Players jumping around and actively getting near the fighting should be considered active combatants; observers can easily avoid doing this.
If we work out some universal practices in these regards, it is entirely possible to create an environment more conducive to fair-play and a better experience for all.
While I cannot guarantee the actions of every Zen member, I can assure you that our officers do indeed strive to promote fair-play and good times in the aspect of open-world PvP.
Being a poor sport in the guild Zen can result in a demotion, a reprimand, or even removal from our guild. Players caught T-bagging opponents, or /spit emoting any other players runs a risk of removal. This is standard guild policy.
I hope these posts have been helpful and a positive influence on our realm’s play experience for all.
Thank you,
- Penelopae, Zen Leader