I don't want to see this happen to CC, with or without perma-deaths. What do y'all suggest to do about folks who flout the law and expect to get away scot-free?
It's been a problem for as long as people wanted to roleplay guilds as law enforcement. I did a stint in an EQ2 guild that was the police force and military for the evil city of Freeport. We would get some people who wanted to be captured and tortured and the like and everyone had a lot of fun batting them around--but we also got those who flaunted authority left and right and expected to get away with it. Since we were evil, most people expected that they were going to get called out for a stupid crime and then leveled with an equally stupid punishment because of it (we accused one short dark elf of Height Requirement Violations and put him in jail for a day just for that--nevermind he was taller than the officer who arrested him, lol).
That's something that our "supposed to be just" police guilds have a problem with, also. It can cause OOC upset if you get punished for something you don't expect to be punished for, or that you think OOCly is fair. In the evil guild, EVERYTHING was unfair, so all discipline was taken with a grain of salt and a round of laughing. Getting called out by a "good" guild means your character has truly done something wrong--and not everyone wants to admit to that.
Long story short, the best way to handle it besides not taking it so seriously was to ignore the RPer who couldn't take their punshiment. Trying to argue with them or force the RP on them did nothing but end up with a lot of OOC headaches and rifts in the RP community. We gave the people who wanted to be caught and tried their opportunity and many people loved us for it. (Had a few people carry out their perma-deaths via our public executions, spurred character development for more "criminals" than I can number, even had a long-running storyline with our local Zorro-like bandit.) The others we pretended were getting their fair dues by the NPC guards later, and simply left them alone.
Edited by Lahkin on 2/17/2012 5:07 PM PST